I worked as a Technical Animator on an action-adventure top-down perspective game, THQ Nordic IP, Project 5 (Unreleased). I was responsible for creating characters, props, weapons, see,t and other variety of rigs for the project. Additionally, I also created an asset loader tool to streamline assets, scene orgarniazation and export workflows. Showcased rigs are replaced by dummy model to showcase work under NDA.
Noss Rig
Archer and bow rig
Enemy rig
Bird rig
Horse rig
Player rig
Lock rig 1
Lock rig 2
Lock rig 3
Switch Rig
Asset Manager
Multimesh viewer